To Play Intelligently

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Epsilonic inquiry (n):

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The act of pursuing a seemingly intractable/impossible problem whose tangential byproducts produce measurable scientific or artistic gain. (Because there is an infinite amount, it’s a type of play that’s infinite, limited only by imagination, creativity and understanding)


Solōsis(n):

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Playgrounding

The independent re-derivation of a known truth through an isolated cognitive path.


Using Gaps of know and unknown knowledge or data. Some theories are given by the implied data in these gaps, like if element 90 and 92 exist, implies element 91 if it makes structural sense to the metaphor it actually applied to.

Creating Information Holes (n):

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The Deliberate attempt to instantiate a state or object that a theory declares impossible. Usually by creating information holes in anecdotal and/or empirical evidence.

Aka: Paradox Engineering

Contra-Instantiation(n):

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Lazurus’ Ladder, The Ladder Principle

Omni-Strategy(ies)

1) Directive: The representation of the inevitable end state strategies any sufficiently intelligent or long lived agent would converge upon regardless of path taken

2) Generative: Strategies that maximize the space of possible strategies, preferences and futures without foreclosing optionality. The optimal way to reach those solutions is to preserve and expand strategic freedom along the way

3) (n) Solving a problem for someone, that gets them more of what they want, in a way that benefits the other people potentially affected by it, and the rest of the world with all its plants, animals, bugs, creatures, ecosystems, ETC. Which usually combines all 3 strategies and definition into 1 unified model to preserve and utilize the flow of perspectives and preferences.



What’s the minimum amount of information required that suggest something is true? (inspired from First Principles by Aristotle) (its uses the own observer’s biases, and assumptions against themselves)


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Creating playgrounds, playground making, playground. Creating possibilities in a way that opens more doors to greater levels of play. Technically a nick name for the “#2) Generative: Omni-Strat. meaning.”


Energy Gating at different levels

1. Reaching for something uncovers options that were previously hidden or not considered possible, but are ultimately better than what was being originally reached for (climbing a ladder to see above the clouds, or not climbing high enough to see other new possibilities)

2. Reaching beyond the boundary of your ability to make something relevant and useful, passing (wanting to know the secrets of the universe, but then leaving before the answer is done, usually because its unrecognizable).

Omni-Strat(s) (n)(adj):

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First Questions

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Play Is Absolute


If you could see everything that is possible, what direction would you choose? For me, the goal is to help unlock “creative mode” in real life: a world where people can safely create amazing things for beauty, fun, learning, and benefit. Using the Omni-Strat. (a fundamental in advanced societies and advance nature), allows for the necessary positive skew to occur so that no matter what gets created benefits the person and the rest of the world fantastically so the exposure to more positive outcomes takes place. Play is not pointless; it is the foundation of creation, because it lets people explore ideas, rewrite stories, build new worlds, and turn imagination into reality, amongst many other stories. So the deeper answer is simple: we play, because play can hold creativity, wisdom, healing, invention, profoundness, wonder, exuberance, intelligence, beauty, intensity, curiosity all at once. Knowing no matter what you touch you can make it more fantastic, how can you simply stick to one thing? This can be done. Play well, or remember to play.

Page 1, Page 2


Even though it seems like if you follow all the principles it would be infinite, the scope of all these definition, even though they allow you to cross, discover and play with every domain, are actually finite, a very very very large finite. And without the adoption of style principles, or merging your life with art, these words or guides of play might only be suitable for a civilization to last 100,000 years. Because the strange crevices of creation are explored when people add a style to their creations, either on purpose or by accident/chance, style gets added. Let it be on purpose so you can reap their benefits now, while in tandem doing the main principles, quite literally on the other page, with little to no style so you can arrive simultaneously at the fundamentally better futures but also more stylistic futures, and it is this style that opens the doors to more complex styles and more interesting beautiful futures, that quite literally look like the cool super futuristic cities and nature Pinterest boards. Godspeed

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